WormholeEntry

public class WormholeEntry implements PersistentObject

Constructors

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public void WormholeEntry(Wormhole wormhole, String locationString, int wormholeNumber)

Properties

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public String armorStandText
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public Location location
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public String locationString
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public String opMessage
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public String portalMissingMessage
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public String worldName
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public final Wormhole wormhole
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public final static Set<WormholeEntry> wormholeEntries

Functions

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public void chunkLoad()
Sets the behavior for chunk loads
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public void chunkUnload()
Sets the behavior for chunk unloads
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public String getArmorStandText()
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public Location getLocation()
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public String getLocationString()
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public String getOpMessage()
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public Location getPersistentLocation()
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public String getPortalMissingMessage()
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public String getWorldName()
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public static Set<WormholeEntry> getWormholeEntries()
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public void initializeTextDisplay()
Initialize text display using real TextDisplay entity.
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public boolean isShowDownloadHint()
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public void onDungeonInstall()
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public void onDungeonUninstall()
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public void onNoNearbyPlayers()
Called by WormholeManager when no players are within the wormhole's nearby radius this tick.
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public void setOpMessage(String opMessage)
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public void setPortalMissingMessage(String portalMissingMessage)
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public void stop()
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public void tick(List<Player> nearbyPlayers)
Ticks the wormhole entry visuals.
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public void updateLocation(Player player)
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public void worldLoad(World world)
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public void worldUnload()