Package-level declarations

Types

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public class AnimationComponent
The AnimationComponent class provides functionalities to manage and animate a ModeledEntity instance.
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public class DamageableComponent
Represents a component that can handle damage interactions, including applying damage from various sources and managing the internal health of an associated modeled entity.
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public class HitboxComponent
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This class handles left click, right click, and hitbox contact events for the entity.
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@FunctionalInterface()
public interface ModeledEntityHitByProjectileCallback
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public class PropBlockComponent