getModelTop
Height of the model's highest cube at rest, in blocks at scale 1 (Blockbench pixels over 16, y 0 at the entity's feet), skipping the hitbox and name-tag bones. Falls back to 2 for a model without cubes.
Height of the model's highest cube at rest, in blocks at scale 1 (Blockbench pixels over 16, y 0 at the entity's feet), skipping the hitbox and name-tag bones. Falls back to 2 for a model without cubes.