getModelWidth
Width of the model at rest, in blocks at scale 1: twice the furthest any cube corner lies from the model's vertical axis, skipping the hitbox and name-tag bones. Falls back to 1 for a model without cubes.
Width of the model at rest, in blocks at scale 1: twice the furthest any cube corner lies from the model's vertical axis, skipping the hitbox and name-tag bones. Falls back to 1 for a model without cubes.