TrackedPacketEntity
Interface for packet entities that want automatic visibility management. Entities implementing this interface can register with PacketEntityTracker to automatically show/hide based on player distance.
Inheritors
Functions
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Checks whether a player is allowed to see this entity, independent of range and world.
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Gets all players who can currently see this entity.
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Gets the location used for tracking distance.
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Gets the unique identifier for this entity.
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Gets the vehicle entity this is attached to, if any.
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Hides this entity from a player.
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Checks if this entity is currently visible to a player.
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Shows this entity to a player.
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Updates a moving anchor before visibility is evaluated.