FakeCustomEntityImpl
Constructors
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public void FakeCustomEntityImpl(NMSAdapter adapter, Location location, CustomEntityDefinition definition)
Functions
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Gets all players who can currently see this entity.
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Gets the location used for tracking distance.
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Gets the vehicle entity this is attached to, if any.
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Hides this entity from a player.
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Checks if this entity is currently visible to a player.
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Shows this entity to a player.