WorldDungeonPackage
This class is specifically for world-based dungeons
Properties
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public int highestLevel
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public int lowestLevel
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Inherited properties
Functions
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Very first initialization - checks if content is downloaded / installed, loads worlds
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Initializes content - this means it associates bosses, treasure chests and NPCs to the dungeon (if not instanced)
Inherited functions
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protected ItemStack generateItemStackWithIcon(List<String> specificTooltip, Material material, String modelId)
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Data gets stored under two formats: either the filename, i.e.
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Returns filenames of packages that are children of MetaPackages.
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Forces re-derivation of isDownloaded/isInstalled state from children (for MetaPackages) or from the current content state.
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protected static void submitBulkMemberSaves(Player player, Collection<? extends CompletableFuture<Void>> saves, String reloadingMessage, String contentType)
Queues a batch of member-configuration saves for the shared end-of-tick flush.