ClassLootCoverage
A balanced baseline independent of a dungeon's age or number of authored sword/bow drops.
Functions
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public static List<ClassLootFamily> availableFamilies(CustomBossesConfigFields fields, ClassLootSettingsConfig.Difficulty difficulty, ClassLootSettingsConfig.Rank rank, Player player)
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public static List<EliteCustomLootEntry> candidates(CustomBossesConfigFields fields, ClassLootSettingsConfig.Difficulty difficulty, ClassLootSettingsConfig.Rank rank, Player player, CustomBossEntity boss)
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public static ItemStack preview(CustomBossesConfigFields fields, int level, ClassLootSettingsConfig.Difficulty difficulty, ClassLootSettingsConfig.Rank rank, ClassLootFamily family, Player owner)
Uses the production item constructor without spawning an entity or awarding death rewards.
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