setArrowDamageMultiplier

public static void setArrowDamageMultiplier(@Nullable() Projectile projectile, double multiplier)

Sets a damage multiplier on a projectile, used by skill-spawned arrows (e.g. Multishot, Arrow Rain) to reduce their damage relative to the formula output.

Parameters

projectile

The projectile to tag

multiplier

The damage multiplier (e.g. 0.5 for 50% damage)