Package-level declarations

Types

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public class DuelistSkill extends SkillBonus implements ConditionalSkill
Duelist (CONDITIONAL) - Deals bonus damage when fighting a single enemy.
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Expose Weakness (PROC) - Attacks have a chance to reduce target's defense.
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public class FinishingFlourishSkill extends SkillBonus implements ConditionalSkill
Finishing Flourish (CONDITIONAL) - Execute: Deal bonus damage to low HP enemies.
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public class FlurrySkill extends SkillBonus implements StackingSkill
Flurry (STACKING) - Consecutive hits increase attack speed.
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public class LacerateSkill extends SkillBonus implements ProcSkill
Lacerate (PROC) - Attacks have a chance to cause bleeding.
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public class ParrySkill extends SkillBonus implements ConditionalSkill
Parry (CONDITIONAL) - Reduce damage taken while blocking with a sword.
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public class PoiseSkill extends SkillBonus
Poise (PASSIVE) - Reduces knockback taken when using swords.
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public class RiposteSkill extends SkillBonus implements CooldownSkill
Riposte (COOLDOWN) - After blocking, your next attack deals bonus damage.
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public class SwiftStrikesSkill extends SkillBonus
Swift Strikes (PASSIVE) - Increases movement speed while wielding a sword.
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public class VorpalStrikeSkill extends SkillBonus implements CooldownSkill
Vorpal Strike (COOLDOWN) - Critical attacks have a chance to deal massive bonus damage.