CustomModelInterface

Functions

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public abstract void addPassenger(CustomBossEntity passenger)
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public abstract Location getNametagBoneLocation()
Gets the location of the first nametag bone if one exists.
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public abstract boolean hasNametagBone()
Whether this model is capable of rendering a nametag at all.
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public abstract void melee()
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public abstract void playAnimationByName(String animationName)
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public abstract void setName(String nametagName, boolean visible)
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public abstract void setNameVisible(boolean visible)
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public abstract void setSyncMovement(boolean syncMovement)
Sets whether the model should sync movement with the base entity.
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public abstract void shoot()
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public abstract void switchPhase()