appendFreefloatingCubes
public void appendFreefloatingCubes(List<ParsedTexture> parsedTextures, List<? extends Object> outlinerJSON, HashMap<String, Object> values, Map<String, Map<String, Object>> textureReferences, String modelName, double resolutionWidth, double resolutionHeight)
Ingests freefloating cubes (cubes declared at the top level of the outliner, not nested inside any group) and attaches them to this bone. Intended for the auto-generated root bone so that bbmodels which mix grouped and ungrouped cubes render both.