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BetterFood Behavior

BetterFood uses hunger-aware food selection instead of simply eating the most nutritious item first.

When It Triggers

BetterFood reacts to vanilla FoodLevelChangeEvent at HIGHEST priority and ignores cancelled events, so another plugin that cancels or rewrites the hunger change gets the last word before BetterFood looks at it. It only acts when the player's hunger is going down. The player must have the betterfood.user permission, and they must not have turned automatic eating off via /betterfood toggleEating.

Selection Rules

When the plugin decides what to eat, it uses a single pass over its supported foods:

  1. The supported foods are kept in an array sorted by hunger restored (descending), using saturation restored (also descending) as a tie-breaker and the material name (ascending) as a final tie-breaker. A precomputed lookup table chooses the starting index for each hunger level.
  2. Starting from that index, the plugin walks down the array toward less nourishing foods and takes the first food the player actually carries that is not a customized item. When the player carries several stacks of the same food, the one in the lowest inventory slot is used. As soon as a match is found it is eaten and the search stops.

The first eligible food can restore more hunger than is missing. For example, at hunger 11, rabbit stew (10 hunger) can be chosen before cooked beef (8 hunger), even though only 9 hunger is missing. There is no second pass to minimize wasted restoration.

After eating, the restored hunger is capped at 20, and saturation is capped to the resulting hunger value, matching vanilla limits.

Bowl Foods

Beetroot soup, mushroom stew, and rabbit stew return an empty bowl when auto-eaten, matching vanilla:

  • if the eaten stack is used up, the bowl replaces it in the same slot
  • otherwise the bowl is added to the inventory, and dropped at the player's feet if there is no room for it

Protected Items

BetterFood only auto-consumes an item that is byte-for-byte identical to a pristine vanilla stack of the same material. Anything carrying extra item data is skipped, including:

  • a custom display name
  • lore
  • enchantments, custom model data, and other item components
  • persistent data written by other plugins

The check compares the whole item against a freshly created vanilla stack rather than a hand-maintained list of fields, so item data added by future Minecraft versions is skipped automatically. This is intended to reduce the chance of consuming plugin items or decorative items by mistake.

Supported Foods

BetterFood will auto-consume the following foods:

FoodHunger RestoredSaturation Restored
Apple42.4
Baked Potato56.0
Beetroot11.2
Beetroot Soup67.2
Bread56.0
Carrot33.6
Cooked Beef812.8
Cooked Chicken67.2
Cooked Cod56.0
Cooked Mutton69.6
Cooked Porkchop812.8
Cooked Rabbit56.0
Cooked Salmon69.6
Cookie20.4
Dried Kelp10.6
Glow Berries20.4
Golden Carrot614.4
Melon Slice21.2
Mushroom Stew67.2
Potato10.6
Pumpkin Pie84.8
Rabbit Stew1012.0
Sweet Berries20.4

Excluded Foods

The following edible items are intentionally excluded from auto-eating. These are raw meats, special items, or foods with negative or unpredictable effects:

  • Beef (raw)
  • Chicken (raw)
  • Chorus Fruit
  • Cod (raw)
  • Enchanted Golden Apple
  • Golden Apple
  • Honey Bottle
  • Mutton (raw)
  • Poisonous Potato
  • Porkchop (raw)
  • Pufferfish
  • Rabbit (raw)
  • Rotten Flesh
  • Salmon (raw)
  • Spider Eye
  • Suspicious Stew
  • Tropical Fish

Any other edible material added by newer Minecraft versions that is not in the supported list above will also be skipped until it is explicitly added to that list.

On startup, BetterFood runs a coverage audit over every edible item your server version knows about and logs a single console line listing the ones it is intentionally not auto-eating (BetterFood is intentionally not auto-eating these food items: ...), so you can see at a glance exactly which items are skipped on your server version. The line is only printed when there is at least one skipped item, so no line at all means the supported list already covers every edible item on that version.