ResurrectionChest
ResurrectionChest sends a player's death drops to a registered chest instead of leaving everything at the death site.
What It Currently Does
- one registered death chest per player
- single and double chest support
- optional XP storage and later return
- overflow items dropping at the death location if the chest is full
- world blacklist support
- optional FreeMinecraftModels chest visuals
- persistence across chunk unloads, world unloads, and restarts
Important Behavior
- ResurrectionChest provides the
/resurrectionchestcommand with the following subcommands:setup— runs initial plugin setupinitialize— initializes plugin datadownloadall— downloads all content filesupdatecontent— updates existing content filesreload— reloads the plugin configuration
- Chest registration and death-drop routing both depend on
resurrectionchest.use. - The plugin does not lock or protect the chest. If your server allows another player to open or break that chest, ResurrectionChest does not stop them.
- If
keepInventoryis active on death, ResurrectionChest does not move items. - If the chest's chunk is unloaded when the player dies, the plugin force-loads the chunk before accessing the chest.
- If the registered chest is missing when the player dies, the registration is removed.
Start Here
Integration Note
FreeMinecraftModels is optional. ResurrectionChest still works as a normal chest-based plugin without it.