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ResurrectionChest Setup

Registering A Chest

  1. Place a chest.
  2. Place a wall sign attached to that chest.
  3. Write the configured trigger text on line 1 or line 2 of the sign.

The default trigger text is:

[DeathChest]

When the sign is accepted, ResurrectionChest:

  • rewrites the sign
  • stores that chest for the player
  • removes the player's previous registered chest entry if they already had one

There is no command-based setup flow.

Setup Rules

  • The player needs resurrectionchest.use.
  • Setup is blocked in blacklisted worlds.
  • The accepted sign must be a wall sign attached to a chest.
  • Any wall-sign material works because the code checks for wall-sign block types, not one specific sign material.

Single And Double Chests

  • A normal single chest works immediately.
  • If a registered chest later becomes part of a double chest, ResurrectionChest detects the change and updates its internal chest/model state.
  • Death drops can fill both sides of a double chest inventory.

Removal Behavior

Breaking either of these removes the registration:

  • the registered chest
  • an attached sign belonging to that registered chest

The plugin also cancels attempts to edit the registered setup sign in place.

Protection Warning

ResurrectionChest is not a protection plugin.

  • It does not stop other players from opening the physical chest.
  • It does not stop other players from breaking the physical chest or sign if your server protection setup allows that.

Use region protection or another chest-protection solution if you need access control.