Custom Enchantments List
EliteMobs adds custom enchantments to enhance gameplay. To modify the maximum level of any enchantment, navigate to the enchantments configuration folder and edit the maxLevelV2 value.
Enchantment Summary
| Enchantment | Description | Item Type |
|---|---|---|
| Critical Strikes | Chance to double damage to Elite Mobs | Weapons |
| Drilling | Mine blocks in a radius | Pickaxes, Shovels |
| Elite Protection/Sharpness/etc. | Extends vanilla enchantments beyond normal limits | All applicable |
| Flamethrower | Fire a jet of flames | Any |
| Hunter | Increases Elite Mob spawn rate | Any |
| Ice Breaker | Freezes water on hit | Pickaxes |
| Earthquake | Knockback jump attack | Boots |
| Grappling Hook | Grapple to target blocks | Bows |
| Lightning | Chance to strike lightning | Weapons |
| Loud Strikes | Increases aggro for tanking | Weapons |
| Meteor Shower | Spawns fireballs from the sky | Any |
| Plasma Boots | Damage dealing particle jump | Boots |
| Repair | Convert items to scrap materials | Any |
| Summon Merchant | Summons Jeeves the merchant | Paper |
| Summon Wolf | Summons a friendly wolf | Any |
| Unbind | Removes soulbind from items | Scrolls |
| Soulbind | Binds items to players | Any |
Critical Strikes
| Key | Details |
|---|---|
| Effect | Chance to double damage dealt to Elite Mobs |
| Chance per Level | 10% (Level 1 = 10%, Level 2 = 20%, etc.) |
| Procedural Cap | Level 2 |
Critical Strikes give a chance to double the damage dealt to an Elite Mob. Each level of Critical Strike increases the critical strike chance by 10%.
Drilling
| Key | Details |
|---|---|
| Effect | Mine blocks in a radius |
| Level Range | 1-5 |
| Blocks per Level | Level 1 = 1 extra, Level 5 = 9 extra |
| Valid Items | Pickaxes, Shovels |
The drilling enchantment allows pickaxes and shovels to mine blocks in a radius around the target block. The higher the level, the larger the radius. Only blocks of the same type will be mined.
Elite Enchantments
| Key | Details |
|---|---|
| Effect | Extends vanilla enchantments beyond normal limits |
| Activation | Only against EliteMobs |
| Requirement | Item must exceed vanilla enchantment cap |
Elite enchantments extend vanilla Minecraft enchantments beyond their normal level limits and apply these enhanced values when fighting against Elite Mobs.
Items only start gaining Elite enchantments once they have gone over the vanilla limits of the enchantment level. For example, vanilla Protection caps at level 4. An item with Protection 5 and Elite Protection 10 will count as Protection 15 armor for Elite Mobs, but only Protection 5 for other mobs.
Supported Enchantments
| Category | Enchantments |
|---|---|
| Armor | Protection, Fire Protection, Blast Protection, Projectile Protection, Feather Falling, Thorns, Respiration, Depth Strider, Frost Walker, Soul Speed, Swift Sneak |
| Weapon | Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting, Sweeping Edge |
| Bow | Power, Punch, Flame, Infinity |
| Tool | Efficiency, Fortune, Silk Touch |
| Fishing | Luck of the Sea, Lure |
| Trident | Impaling, Loyalty, Riptide, Channeling |
| Crossbow | Quick Charge, Piercing, Multishot |
| Other | Mending, Unbreaking, Curse of Binding, Curse of Vanishing, Aqua Affinity |