A boss can have one or several powers. We recommend you keep the amount under 5. A full list of powers can be found in the ~/plugins/EliteMobs/powers folder after the plugin is installed on a server.
The following list contains 89 documented powers. Additional custom powers can be created using the Elite Script system , and some dungeons come bundled with their own unique powers not listed here.
Note: Click here to learn how you can customize bosses with these powers.
The power GIFs are solely for demonstration purposes. Please note that their animation does NOT reflect the actual animation speed of the powers in-game.
Arrow Fireworks Filename Description arrow_fireworks.ymlBoss shoots fireworks when hit.
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Arrow Rain Filename Description arrow_rain.ymlMakes arrows rain from the sky.
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Attack Arrow Filename Description attack_arrow.ymlMakes the boss shoot an arrow in front of itself.
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Attack Blinding Filename Description attack_blinding.ymlGives the player blindness potion effect on attack.
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Attack Confusing Filename Description attack_confusing.ymlGives the player nausea potion effect on attack.
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Attack Fire Filename Description attack_fire.ymlSets players on fire on attack.
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Attack Fireball Filename Description attack_fireball.ymlMakes the boss shoot fireballs.
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Attack Freeze Filename Description attack_freeze.ymlMakes the boss freeze any players it attacks.
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Attack Gravity Filename Description attack_gravity.ymlGives the player levitation potion effect on attack.
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Attack Lightning Filename Description attack_lightning.ymlStrikes lightning at nearby players.
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Attack Poison Filename Description attack_poison.ymlApplies poison on attacks.
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Attack Push Filename Description attack_push.ymlIncreases knockback of attacks.
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Attack Vacuum Filename Description attack_vacuum.ymlPulls players towards the boss on attack.
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Attack Weakness Filename Description attack_weakness.ymlApplies the weakness potion effect on attack.
Attack Web Filename Description attack_web.ymlSpawns a web at the player location on player damage.
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Attack Wither Filename Description attack_wither.ymlApplies the wither potion effect on attack.
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Bonus Coins Filename Description bonus_coins.ymlDrops extra coins.
Bonus Loot Filename Description bonus_loot.ymlDrops extra loot.
Bullet Hell Filename Description bullet_hell.ymlMakes the boss levitate and shoot several tracking arrows.
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Channel Healing Filename Description channel_healing.ymlMakes the boss heal other nearby bosses.
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Corpse Filename Description corpse.ymlSpawns a bone block on boss death. The block will disappear after a while.
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Death Slice Filename Description death_slice.ymlCreates a damage zone around the boss.
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Dragon Aimed Fireball Filename Description ender_dragon_aimed_fireball.ymlMakes the dragon shoot fireballs.
Dragon Arrow Bombardment Filename Description ender_dragon_arrow_bombardment.ymlMakes the dragon shoot arrows.
Dragon Disco Fireballs Filename Description ender_dragon_disco_fireballs.ymlMakes the dragon rotate fireballs around itself and then shoot them.
Dragon Empowered Lightning Filename Description ender_dragon_empowered_lightning.ymlMakes lightning strike with a custom block animation for destruction.
Dragon Enderball Bombardment Filename Description ender_dragon_ender_fireball_bombardment.ymlMakes the dragon shoot ender fireballs.
Dragon Endermite Bombardment Filename Description ender_dragon_endermite_bombardment.ymlMakes the dragon spawn endermite reinforcements.
Dragon Fireball Bombardment Filename Description ender_dragon_fireball_bombardment.ymlMakes the dragon shoot fireballs.
Dragon Potion Bombardment Filename Description ender_dragon_potion_bombardment.ymlMakes the dragon shoot potions.
Dragon Shockwave Filename Description ender_dragon_shockwave.ymlMakes the dragon destroy the combat arena.
Dragon Tornado Filename Description ender_dragon_tornado.ymlMakes the dragon spawn a tornado.
Firestorm Filename Description firestorm.ymlSpawns several damaging flame pillars.
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Fireworks Barrage Filename Description fireworks_barrage.ymlMakes the boss shoot several fireworks rockets.
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Flame Pyre Filename Description flame_pyre.ymlMakes a flame pillar appear around the boss.
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Flamethrower Filename Description flamethrower.ymlMakes the boss shoot a flamethrower.
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Frost Cone Filename Description frost_cone.ymlMakes the boss shoot snowballs in a direction.
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Frost Walker Filename Description frost_walker.ymlGives the boss frost walking boots to walk on water. Will freeze any water blocks it touches.
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Gold Explosion Filename Description gold_explosion.ymlSpawns damaging gold nuggets from the boss. Can be blocked.
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Gold Shotgun Filename Description gold_shotgun.ymlSpawns damaging gold nuggets in a direction. Can be blocked.
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Ground Pound Filename Description ground_pound.ymlMakes the boss jump and then drop down to the floor with force. Will knockback players.
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Hyper Loot Filename Description hyper_loot.ymlDrops 10x the normal loot.
Implosion Filename Description implosion.ymlPulls all nearby entities towards the boss on death.
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Invisibility Filename Description invisibility.ymlMakes the boss invisible.
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Invulnerability Arrow Filename Description invulnerability_arrow.ymlMakes the boss immune to projectiles.
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Invulnerability Fall Damage Filename Description invulnerability_fall_damage.ymlMakes the boss immune to fall damage.
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Invulnerability Fire Filename Description invulnerability_fire.ymlMakes the boss immune to fire damage.
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Invulnerability Fireworks Filename Description invulnerability_fireworks.ymlMakes the boss immune to fireworks.
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Invulnerability Knockback Filename Description invulnerability_knockback.ymlMakes the boss immune to damage knockback.
Note: Turning this power on while you also have the boss set to use ground_pound.yml will result in the boss not running the jump animation for ground_pound.yml.
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Lightning Bolts Filename Description lightning_bolts.ymlSpawns lightning bolts in a straight line from the boss to the location where the player was standing.
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Meteor Shower Filename Description meteor_shower.ymlSpawns several fireballs that fall down from the sky.
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Moonwalk Filename Description moonwalk.ymlMakes the boss jump extra high.
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Movement Speed Filename Description movement_speed.ymlMakes the boss extra fast.
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Photon Ray Filename Description photon_ray.ymlSpawns a damaging ray that will bounce off of walls.
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Plasma Blaster Filename Description plasma_blaster.ymlSpawns a damaging projectile that will aim for nearby players.
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Shield Wall Filename Description shield_wall.ymlSpawns shields that will protect the boss from a specific direction until destroyed. Hit the boss to remove the shields.
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Skeleton Pillar Filename Description skeleton_pillar.ymlSpawns two pillars of particles that damage players in the zone.
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Skeleton Tracking Arrow Filename Description skeleton_tracking_arrow.ymlSpawns a tracking arrow.
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Spirit Walk Filename Description spirit_walk.ymlMakes the boss teleport to a nearby safe location if it keeps getting hit without being able to damage a player.
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Summon Embers Filename Description summon_embers.ymlSummons the embers reinforcement.
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Summon Returned Filename Description summon_the_returned.ymlSummons the returned reinforcement.
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Taunt Filename Description taunt.ymlTaunts the player with messages.
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Taze Filename Description taze.ymlTazes the player, shocking them and applying knockback.
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Thunderstorm Filename Description thunderstorm.ymlSpawns several lightning bolts around the boss.
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Tracking Fireball Filename Description tracking_fireball.ymlSpawns a fireball that follows a player.
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Zombie Bloat Filename Description zombie_bloat.ymlKnocks players away from the boss.
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Zombie Friends Filename Description zombie_friends.ymlSpawns the zombie friends reinforcement.
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Zombie Necronomicon Filename Description zombie_necronomicon.ymlMakes the boss channel reinforcements.
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Zombie Parents Filename Description zombie_parents.ymlSpawns the zombie parents reinforcement.
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Power Implementation Types
EliteMobs powers are implemented in two ways:
Java-Based Powers : These powers have both a Java class implementation and a YAML configuration file. The YAML file contains settings like cooldowns, particle effects, and other parameters, but the core logic is in compiled code. Most powers in this list are Java-based.
EliteScript Powers : These powers are entirely defined in YAML using the EliteScript system. They can be fully customized by editing the YAML files without requiring Java programming knowledge. Powers implemented via EliteScript include: attack_blinding, attack_confusing, attack_fire, attack_freeze, attack_gravity, attack_poison, attack_weakness, attack_web, attack_wither, bullet_hell, corpse, invisibility, invulnerability_fire, and moonwalk.
Elite Script Format
Note that some of the powers are in the Elite Script format, and can be customized.
Here is an example of the attack_blinding.yml power and how it is formatted using the Elite Script format:
isEnabled : true effect : SPELL_MOB powerType : MISCELLANEOUS eliteScript : BlindPlayer : Events : - PlayerDamagedByEliteMobEvent Actions : - potionEffectType : blindness amplifier : 0 action : POTION_EFFECT duration : 60 Target : targetType : DIRECT_TARGET This feature enables you to fully customize the attack_blinding.yml power. You can specify which potion effect should be applied, the duration of the effect, the target, and the event that triggers the boss to use the power.