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Premade Powers List

A boss can have one or several powers. We recommend you keep the amount under 5. A full list of powers can be found in the ~/plugins/EliteMobs/powers folder after the plugin is installed on a server.

The following list contains 69 documented powers. Additional custom powers can be created using the Elite Script system, and some dungeons come bundled with their own unique powers not listed here.

Note: Click here to learn how you can customize bosses with these powers.

The power GIFs are solely for demonstration purposes. Please note that their animation does NOT reflect the actual animation speed of the powers in-game.

Arrow Fireworks

FilenameDescription
arrow_fireworks.luaBoss shoots fireworks when hit.
Exemple visuel

Arrow Rain

FilenameDescription
arrow_rain.luaMakes arrows rain from the sky.
Exemple visuel

Attack Arrow

FilenameDescription
attack_arrow.luaMakes the boss shoot an arrow in front of itself.
Exemple visuel

Attack Blinding

FilenameDescription
attack_blinding.luaGives the player blindness potion effect on attack.
Exemple visuel

Attack Confusing

FilenameDescription
attack_confusing.luaGives the player nausea potion effect on attack.
Exemple visuel

Attack Fire

FilenameDescription
attack_fire.luaSets players on fire on attack.
Exemple visuel

Attack Fireball

FilenameDescription
attack_fireball.luaMakes the boss shoot fireballs.
Exemple visuel

Attack Freeze

FilenameDescription
attack_freeze.luaMakes the boss freeze any players it attacks.
Exemple visuel

Attack Gravity

FilenameDescription
attack_gravity.luaGives the player levitation potion effect on attack.
Exemple visuel

Attack Lightning

FilenameDescription
attack_lightning.luaStrikes lightning at nearby players.
Exemple visuel

Attack Poison

FilenameDescription
attack_poison.luaApplies poison on attacks.
Exemple visuel

Attack Push

FilenameDescription
attack_push.luaIncreases knockback of attacks.
Exemple visuel

Attack Vacuum

FilenameDescription
attack_vacuum.luaPulls players towards the boss on attack.
Exemple visuel

Attack Weakness

FilenameDescription
attack_weakness.luaApplies the weakness potion effect on attack.

Attack Web

FilenameDescription
attack_web.luaSpawns a web at the player location on player damage.
Exemple visuel

Attack Wither

FilenameDescription
attack_wither.luaApplies the wither potion effect on attack.
Exemple visuel

Bonus Coins

FilenameDescription
bonus_coins.ymlDrops extra coins.

Bonus Loot

FilenameDescription
bonus_loot.luaDrops extra loot.

Bullet Hell

FilenameDescription
bullet_hell.luaMakes the boss levitate and shoot several tracking arrows.
Exemple visuel

Channel Healing

FilenameDescription
channel_healing.luaMakes the boss heal other nearby bosses.
Exemple visuel

Corpse

FilenameDescription
corpse.luaSpawns a bone block on boss death. The block will disappear after a while.
Exemple visuel

Death Slice

FilenameDescription
death_slice.luaCreates a damage zone around the boss.
Exemple visuel

Dragon Aimed Fireball

FilenameDescription
ender_dragon_aimed_fireball.luaMakes the dragon shoot fireballs.

Dragon Arrow Bombardment

FilenameDescription
ender_dragon_arrow_bombardment.luaMakes the dragon shoot arrows.

Dragon Disco Fireballs

FilenameDescription
ender_dragon_disco_fireballs.luaMakes the dragon rotate fireballs around itself and then shoot them.

Dragon Empowered Lightning

FilenameDescription
ender_dragon_empowered_lightning.luaMakes lightning strike with a custom block animation for destruction.

Dragon Enderball Bombardment

FilenameDescription
ender_dragon_ender_fireball_bombardment.luaMakes the dragon shoot ender fireballs.

Dragon Endermite Bombardment

FilenameDescription
ender_dragon_endermite_bombardment.luaMakes the dragon spawn endermite reinforcements.

Dragon Fireball Bombardment

FilenameDescription
ender_dragon_fireball_bombardment.luaMakes the dragon shoot fireballs.

Dragon Potion Bombardment

FilenameDescription
ender_dragon_potion_bombardment.luaMakes the dragon shoot potions.

Dragon Shockwave

FilenameDescription
ender_dragon_shockwave.luaMakes the dragon destroy the combat arena.

Dragon Tornado

FilenameDescription
ender_dragon_tornado.luaMakes the dragon spawn a tornado.

Firestorm

FilenameDescription
firestorm.luaSpawns several damaging flame pillars.
Exemple visuel

Fireworks Barrage

FilenameDescription
fireworks_barrage.luaMakes the boss shoot several fireworks rockets.
Exemple visuel

Flame Pyre

FilenameDescription
flame_pyre.luaMakes a flame pillar appear around the boss.
Exemple visuel

Flamethrower

FilenameDescription
flamethrower.luaMakes the boss shoot a flamethrower.
Exemple visuel

Frost Cone

FilenameDescription
frost_cone.luaMakes the boss shoot snowballs in a direction.
Exemple visuel

Frost Walker

FilenameDescription
frost_walker.luaGives the boss frost walking boots to walk on water. Will freeze any water blocks it touches.
Exemple visuel

Gold Explosion

FilenameDescription
gold_explosion.luaSpawns damaging gold nuggets from the boss. Can be blocked.
Exemple visuel

Gold Shotgun

FilenameDescription
gold_shotgun.luaSpawns damaging gold nuggets in a direction. Can be blocked.
Exemple visuel

Ground Pound

FilenameDescription
ground_pound.luaMakes the boss jump and then drop down to the floor with force. Will knockback players.
Exemple visuel

Hyper Loot

FilenameDescription
hyper_loot.luaDrops 10x the normal loot.

Implosion

FilenameDescription
implosion.luaPulls all nearby entities towards the boss on death.
Exemple visuel

Invisibility

FilenameDescription
invisibility.luaMakes the boss invisible.
Exemple visuel

Invulnerability Arrow

FilenameDescription
invulnerability_arrow.luaMakes the boss immune to projectiles.
Exemple visuel

Invulnerability Fall Damage

FilenameDescription
invulnerability_fall_damage.luaMakes the boss immune to fall damage.
Exemple visuel

Invulnerability Fire

FilenameDescription
invulnerability_fire.luaMakes the boss immune to fire damage.
Exemple visuel

Invulnerability Fireworks

FilenameDescription
invulnerability_fireworks.luaMakes the boss immune to fireworks.
Exemple visuel

Invulnerability Knockback

FilenameDescription
invulnerability_knockback.luaMakes the boss immune to damage knockback.

Note: Turning this power on while you also have the boss set to use ground_pound.lua will result in the boss not running the jump animation for ground_pound.lua.

Exemple visuel

Lightning Bolts

FilenameDescription
lightning_bolts.luaSpawns lightning bolts in a straight line from the boss to the location where the player was standing.
Exemple visuel

Meteor Shower

FilenameDescription
meteor_shower.luaSpawns several fireballs that fall down from the sky.
Exemple visuel

Moonwalk

FilenameDescription
moonwalk.luaMakes the boss jump extra high.
Exemple visuel

Movement Speed

FilenameDescription
movement_speed.luaMakes the boss extra fast.
Exemple visuel

Photon Ray

FilenameDescription
photon_ray.luaSpawns a damaging ray that will bounce off of walls.
Exemple visuel

Plasma Blaster

FilenameDescription
plasma_blaster.luaSpawns a damaging projectile that will aim for nearby players.
Exemple visuel

Shield Wall

FilenameDescription
shield_wall.luaSpawns shields that will protect the boss from a specific direction until destroyed. Hit the boss to remove the shields.
Exemple visuel

Skeleton Pillar

FilenameDescription
skeleton_pillar.luaSpawns two pillars of particles that damage players in the zone.
Exemple visuel

Skeleton Tracking Arrow

FilenameDescription
skeleton_tracking_arrow.luaSpawns a tracking arrow.
Exemple visuel

Spirit Walk

FilenameDescription
spirit_walk.luaMakes the boss teleport to a nearby safe location if it keeps getting hit without being able to damage a player.
Exemple visuel

Summon Embers

FilenameDescription
summon_embers.luaSummons the embers reinforcement.
Exemple visuel

Summon Returned

FilenameDescription
summon_the_returned.luaSummons the returned reinforcement.
Exemple visuel

Taunt

FilenameDescription
taunt.luaTaunts the player with messages.
Exemple visuel

Taze

FilenameDescription
taze.luaTazes the player, shocking them and applying knockback.
Exemple visuel

Thunderstorm

FilenameDescription
thunderstorm.luaSpawns several lightning bolts around the boss.
Exemple visuel

Tracking Fireball

FilenameDescription
tracking_fireball.luaSpawns a fireball that follows a player.
Exemple visuel

Zombie Bloat

FilenameDescription
zombie_bloat.luaKnocks players away from the boss.
Exemple visuel

Zombie Friends

FilenameDescription
zombie_friends.luaSpawns the zombie friends reinforcement.
Exemple visuel

Zombie Necronomicon

FilenameDescription
zombie_necronomicon.luaMakes the boss channel reinforcements.
Exemple visuel

Zombie Parents

FilenameDescription
zombie_parents.luaSpawns the zombie parents reinforcement.
Exemple visuel


Power Implementation Types

EliteMobs powers have migrated from .yml (YAML) to .lua (Lua scripting). Most powers now use Lua scripts for their implementation. A few legacy powers still use .yml configuration: bonus_coins.yml, custom_summon.yml, and elite_script.yml.

Lua-Based Powers: The majority of powers are now implemented as Lua scripts (.lua files). These powers use the Lua scripting system for their logic, particle effects, cooldowns, and other parameters.

Legacy YAML Powers: A small number of powers (bonus_coins.yml, custom_summon.yml, elite_script.yml) remain as .yml configuration files.


Elite Script Format

Note that some of the powers are in the Elite Script format, and can be customized.

Here is an example of the attack_blinding.lua power and how it was previously formatted using the Elite Script format:

isEnabled: true
effect: WITCH
powerType: MISCELLANEOUS
eliteScript:
BlindPlayer:
Events:
- PlayerDamagedByEliteMobEvent
Actions:
- potionEffectType: blindness
amplifier: 0
action: POTION_EFFECT
duration: 60
Target:
targetType: DIRECT_TARGET

This feature enables you to fully customize the attack_blinding.lua power. You can specify which potion effect should be applied, the duration of the effect, the target, and the event that triggers the boss to use the power.