Elite Item Scrolls
Elite Item Scrolls are a consumable that lets players turn an ordinary vanilla item into an EliteMobs item scaled to the scroll's level. This is a way to "promote" a favorite vanilla weapon or armor piece (or a non-EliteMobs custom item) into the EliteMobs combat and progression systems.
This page covers the Elite Item Scroll, which converts vanilla gear into EliteMobs gear. It is a different item from the Unbind Scroll used to remove Soulbind — see the Item Upgrade System for unbinding.
Elite Item Scrolls are turned off out of the box. Set useEliteItemScrolls: true in ItemSettings.yml to enable them. While disabled, scrolls do not drop, the Scroll Applier NPC does not spawn, and the scroll and admin give commands refuse to run.
What a scroll does
Each scroll carries an internal level. When a player combines a scroll with a vanilla item at the Elite Scroll NPC, EliteMobs:
- Sets the resulting item to the scroll's level (applying the matching elite damage/defense scaling).
- Registers the item's vanilla enchantments into the EliteMobs combat system.
- Preserves the original item's soulbind ownership. The scroll's owner is not copied to the result.
- Rebuilds the item lore as a proper EliteMobs item.
The scroll is consumed in the process and only converts one item.
A bound Elite Item Scroll can only be spent by its stored owner. This check also applies to administrators with the ordinary Soulbind bypass permission and does not depend on whether the owner is online. An unbound scroll can be used by anyone. This is a scroll-use check; it does not bind the converted item to the scroll's owner.
How players get scrolls
- Elite drops: When scrolls are enabled, each eligible loot recipient gets a separate scroll roll (
eliteItemScrollChance, default0.1= 10%). Elite loot and random loot must both be enabled for the mob. The normal damage-contribution, lockout, anti-exploit and natural-elite farming restrictions still apply. The scroll level uses that player's effective reward level with the item-tier variation, so it need not equal the mob's displayed level or another item dropped in the same kill. - Admin grants: Admins can hand out scrolls directly (see commands below).
Using the Elite Scroll menu
Players open the conversion menu by talking to Scotty, the Scroll Applier (scroll_applier_config.yml, interaction type SCROLL_APPLIER, permission elitemobs.scroll.npc). /em scroll requests a teleport to the Adventurer's Guild when the guild package is installed, userCommandsTeleportToAdventurersGuild is enabled in AdventurersGuild.yml, and the player has elitemobs.adventurersguild.teleport. This also applies to players already in the guild. Otherwise it opens the menu directly. Combat-tag teleport rules still apply.
In the menu:
- Place the Elite Item Scroll in the scroll slot.
- Place the vanilla / non-EliteMobs item to convert in the item slot.
- The output slot previews the resulting EliteMobs item. Click confirm to take it (the scroll and source item are consumed), or cancel to abort and reclaim your items.
The menu only accepts a scroll in the scroll slot and only accepts non-EliteMobs items in the item slot, so you cannot convert an item that is already an EliteMobs item.
Commands and permissions
| Command | Permission | Default | Description |
|---|---|---|---|
/em scroll | elitemobs.scroll.command | true | Opens the Elite Scroll menu (or teleports to the Adventurer's Guild) |
/em scrollGet <level> <amount> | elitemobs.scroll.get | op | Gives yourself a number of scrolls at a specific level |
/em scrollGive <player> | elitemobs.scroll.give | op | Gives a player one scroll scaled to their combat level |
scrollGet is player-only and requires positive integers for both level and amount. Scrolls that do not fit in your inventory drop at your location. scrollGive requires an online recipient and drops overflow at that player's location. Newly generated scrolls bind to their recipient when Soulbind is enabled.
| Permission | NPC |
|---|---|
elitemobs.scroll.npc | Scotty, the Scroll Applier |
Configuration
In ItemSettings.yml:
| Key | Default | Effect |
|---|---|---|
useEliteItemScrolls | false | Master switch for the scroll feature |
eliteItemScrollChance | 0.1 | Chance for an elite to drop a scroll (0.0–1.0) |
eliteItemScrollName | &6Elite Item Scroll | Display name of the scroll item |
eliteItemScrollLore | 3-line default | Lore shown on the scroll; $level is replaced with the scroll level |
eliteItemModel | elitemobs:elitescroll/elitescroll | Resource pack model path used for the scroll item |
Related pages
- Item Upgrade System — unbinding, repairing and upgrading EliteMobs gear
- Soulbind — item ownership and binding rules
- Skill System — equipping converted gear depends on your skill levels
- Adventurer's Guild World — where the Elite Scroll NPC lives